Melody of Time
From Trials in Tainted Space Wiki. Jump to: navigation, search. Willpower is one of the Core Stats Steele and other creatures have. It determines how vulnerable the. In the Land that guarded the Domains where the Masters of Time, Space and Gravity reside rests a secret that which not even the guardians that protected the Passage of Time could know. Self-Confident: Always you to spend a pt of willpower to gain automatic success, the self-confidence may allow you to gain the benefit of that expenditure without actually losing the willpower pt. Sheriff's Friend: For whatever reason (maybe your winning smile or perhaps your superb groveling technique), the local head lawman likes you.
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Echo of Darkness
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Symphony of Sky
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Three Songs guarded by Three Spirits, meant to unseal the way to the Passage of Time.
One atop a Foggy Spring, One in the Depths of the Desert and the other in a Sea of Crystal.
These notes remained lost to the ages until two heroes of destiny came to restore order to the World; Known only by the guardians that protected the Time Gears...
But what of the places atop the Peaks of Frozen Mountains? The Vast Land of Trees? Atop the Tower in the Heavens? Deep in the Vale of Illusions and in the Pit far below Forsaken Earth?
There were 8 Sanctuaries that were said to house the Time Gears, yet only 3 guarded the Songs of Destiny.
That is because far in the Endless Reaches of the North, at World's Apex, lies a land untouched by Mortals.
Trials In Tainted Space Willpower
A Holy Land where the One that created this world rests, where that which is not meant to be beheld by the eyes of mortals is sealed. A Gate to Infinity, to Indefinant Worlds beyond ours. Secrets that are forbidden to the soul of any Pokemon.
In the Land that guarded the Domains where the Masters of Time, Space and Gravity reside rests a secret that which not even the guardians that protected the Passage of Time could know.
Trials In Tainted Space Willpower
By the resting place of each Time Gear, is a path between dimensions. Each path leads to a Sanctuary beyond this World, where the Notes of a Melody can be Heard. This path may only be treaded by those who can recognize such places; who's soul is not tainted.
These 8 Melodies are the Keys to the Holy Land. Once all Eight are gathered and played at World's End, the Holy Land would be open to them.
But... the Trials one must go through to reach each Sanctuary are too much for a Mortal to bare. Even the Perfect Pokemon would struggle greatly! The Legend states a Monk once attempted and succeeded, as he was guided by Arceus.
Yet, very few have heard this legend, not even in clandestine meetings amongst the most powerful in the world.
At the depths of Fogbound Lake, Quicksand Cavern, Crystal Lake, Treeshroud Grotto, Limestone Cavern, Blizzard Island Peaks, Cloud Palace and Eternal Abyss. Each Sanctuary a Time Gear was kept, a Trial awaits.
A Hellish Maze filled with Steam hot enough to boil the body and soul...
A Endless Expanse of Sand, in a land of torment with no escape...
A Shrine of Crystal where one will face every imperfection, sin and desire they hold... and each failure will corrupt and make you lose your self until you are but a Shadow...
A Dark, Eternal Forest where Fierce Creatures hunt you at every step, and once you are lost, your life is over...
A Prison of Ice, where one must offer up their spirit to be brutally tortured and tormented for 100 days and nights...
A Temple on a Mountain, where there are no laws and logic and reason are lost. They must make many moral judgements and overcome many deadly traps where a mistake means certain death.
A Cruel Arena in the Aether, where one will be put to the task of constant combat against the strongest of foes with no reprieve. They will be asked to subject themselves to their greatest fears and perilous situations where there life may be lost.
And lastly, there is the Cave of the End. Where one is shown and must experience the End of their Life, the existance of that which the care for and love, and the End of the World. After they must forever live with the knowledge of the future they saw, and that it cannot be changed.
Fortitude, Resolve, Charisma, Cunning, Courage, Wisdom, Strength and Willpower.
Only a Pokemon who is able to stand up exceptionally to these qualities and triumph will ever see the Holy Land.
Only one Pokemon, the Great Apostle Julius, has learned the Eight Melodies. However as Arceus has forsaken the world, the Church of Origin must find someone pure of heart to learn the Eight Melodies to restore Arceus's faith in the world...